Posts Tagged ‘DAW’

Using Ableton 8 in a live situation

Wednesday, April 14th, 2010

There are many recording studio software programs available today, and the competition between DAW (Digital Audio Workstation) manufacturers has resulted in them all now offering very similar features. Some of the more popular ones of the last few years such as FL Studio, Cubase and Logic all offer advanced audio and MIDI editing tools, as well as compatibility with a host of third party plugins. But since its launch in 2001, Ableton Live has become increasingly popular amongst both bedroom and professional producers, and this is partly down to its extremely easy to use and intuitive interface. But where it really leaves the other DAW packages behind is in its use with live performances. With its newly improved warping engine, it is now possible to drag loops into a project which will nearly instantly be set to the tempo of your track, and can be altered in pitch and tempo without warbling, stuttering or other artifacts. This is great for DJ’s performing live, who can easily synch their tunes together in perfect time by simply dragging and dropping, or using a MIDI controller. In this review, I will mainly be looking at some of the ways in which you can combine live instruments (guitar, bass, drums) with Ableton for live performances.

Firstly, lets get some of the prices and computer specifications out the way – now in version 8, Ableton Live (or just Live as its often called) is available for both Mac and PC users, and costs around £400.  It requires Mac OS X 10.4.11 or later or Windows XP/Vista/ DVD-ROM Drive and a minimum of 1GB Ram. It comes with a host of powerful instruments of its own– synthesizers, samplers, drum machines and effects, and is compatible with VST (for PC) and AU (for Mac) instruments.

When you first open up Ableton, you will notice that there are two views you can have of your project – the Arrangement and Clip views. The Arrangement view will look familiar to those who have used a DAW before, with the timeline across the bottom and your instruments/tracks listed vertically. But with a simple click of the tab button, you will be taken to the Clip view. The clip view page is designed to be used with loops – either ones from your library or ones you can make on the fly. Here, your software instruments or tracks are shown horizontally, and variations of your loops can be arranged vertically on each track. Each track has its own mixer channel, onto which you can drag effects, or send to an effects bus. This clip view may seem like a simple idea, but by having all your loops set out in front of you with the option to trigger any combination of them in real time, perfectly synched, is what makes Ableton great for on the fly music production.

So how do you combine Ableton’s features in a band situation using say drums and guitars? Well the first thing to check is whether your drummer is comfortable playing along to a click track or not. Some may prefer to listen to a click using headphones whereas others may just want a looped beat loud in a nearby monitor. Both options are easy to set up with Ableton as it allows a separate headphone and monitor mix to be set up as you please. But not all drummers are comfortable playing along to a click, so using pre recorded loops with a drummer that is varying in tempo can cause all sorts of problems. One way round this is to use the tap tempo function in time with the drummer. This can easily be assigned to a key on your qwerty keyboard or MIDI controller. If you need both hands available for other instruments, its handy to assign this to a foot controller. A cheap way top do this is to attach a foot controller to your MIDI keyboard (using the switch or sustain pedal inputs), and then to assign this to tap tempo using the MIDI learn map in Ableton. The Nudge up and down feature is another way of altering the tempo of Ableton during a live performance. This allows you to temporarily speed up or slow down Abletons playback to match what you hear, especially useful if you are just slightly speeding up or slowing down during a performance.

It’s worth quickly mentioning MIDI controllers at this stage. For a live performance with a band, you want easy accessibility to the controls within Ableton. These are commonly connected to your computer with a USB cable. There are many available that have been designed specifically to work with Ableton. Novations launchpad for example is designed to work with its clip view, making it easy to see what loops you are launching. At the cheaper end of the market are Korgs Nano controls. There are three available, so you have a choice of knobs, sliders, pads and XY pads to choose from to suit your needs. If you need your hands free to either play the keyboard or guitar for example, you may want to consider a foot controller. Again there are many available, but have a look at Rolands FC 300. This has plenty of foot switches and two expression pedals that are easily assigned to Abletons parameters.

Rather than using pre recorded loops during a live performance, you may want to record your loops on the fly. With Ableton 8, they have the Looper, an extremely easy to use device in which you are unlimited with the number of overdubs you can make. Simply assign the record button to a MIDI control of your choice (again, I find a foot controller is best), press record, play your loop, press it again and Ableton has detected its BPM and you are now looping. You can use the tap tempo or nudge controls to keep everything in time. The only limitation with this however, is that you can only delete the last loop made, so once several loops have been made, you are stuck with them. But there is a way around this. Say you wanted to record a loop (this could be guitar, bass or vocal beatbox), then create several harmonies on top and then take out the first loop you made. Well firstly you need to get the right MIDI controller. If you are looking to have control over say 8 separate loops, you will need a MIDI controller with 8 buttons. Both the korg nano kontrol and Roland FC300 I mentioned earlier will do this for you. Simply set up a separate track for each loop you want to make within the clip view, and assign your MIDI controller to record/stop record for each of those tracks. You will also need to assign a control to mute the track. When you press record, Ableton will wait for the beginning of the bar before recording, and if you press stop record, it will wait until the end of the bar. This ensure all your loops are all synched together. It will then instantly play back your recorded loop. Then its a case of simply layering your loops on the 8 separate tracks and muting the ones you don’t want to hear as you go along.

Ableton also allows you to route your audio where you please. Taking another example, lets say you want to record guitar loops over a pre recorded drum loop, but have the guitar sounds coming out of your guitar amp and the drum loop through a P.A. This is down to the soundcard that you are using and how many inputs/outputs it has. You will need to have at least one input and 3 or 4 outputs on your soundcard to do this. All of this can be done on the mixer channel shown in the clip view page. Simply assign the audio input to the input of your guitar, and the output to say output channel 3 (for mono) or 3 and 4 (for stereo). Then connect these outputs to your guitar amp. Any other sounds that aren’t routed to the guitar amp will automatically play through outputs 1 and 2, which you can connect to the P.A.

Another great feature in Ableton is that by simply pressing record at the top of the clip view page, your performance will automatically be recorded in the arrangement view which can then be edited later if you wish. This is great for recording all the ideas you come up with during a practice.

Ableton is a hugely powerful DAW, and can be tailored in many ways to suit your needs. If you want to use it just as a composing tool without the use of loops, Ableton has all the features that you would expect from a music software program. But with the right soundcard and MIDI controller, you will find new ways to intuitively incorporate your software music production in a live performance.

REASON RECORD REVIEW

Friday, February 5th, 2010

propellerhead-recordPropellerheads Reason programme has been at the forefront of music technology for years now, providing a self contained electronic music package that has been used by millions of home producers as well as a host of professional artists and producers. With its intuitive interface and powerful synths and samplers, Reason set the standard that other DAWs (Digital Audio Workstations) had to meet. This was great for dance music production especially, but if you wanted to record audio on your tracks, this would have to be done using another software package, as Reason could not support this. They got round this by creating the Rewire system, allowing you to synch Reason with your audio recording software (such as Cubase, Logic, FL Studio and Adobe Audition). This seemed to work fine, but you would still have to flick between programmes, or bounce your tracks down and transfer them, which is not ideal for the creative music producer.

But now, Propellerheads have released Record, a multitrack audio system with both audio and MIDI capabilities which allows you to record, edit, mix and master your music. Like most DAWs available today, this has a host of effects, EQ’s, filters, compressors, and supports both audio and MIDI recordings. Record is, however, a self contained programme, so is not compatible with 3rd party plugins. This seems to be part of Propellerheads ethos, and works in cutting down on your CPU and it also means everything seems to work well together, with few glitches.

There are three main pages to Record – the sequencer page, the effects rack and the mixer. Each track you create (whether audio or MIDI) will show in each of these pages. Like Reason, you can flip to the back of your effects rack and rewire your set up as desired. As its all based on the old rack set up, with each track having its own channel in the mixer, it is extremely easy and logical to use.

Looking at the MIDI instruments it provides, Record itself comes with just one synth, the ID8 workstation which has just a few preset sounds that you would expect such as bass synth, piano and percussion. And as it does not support 3rd party plugins, your only option to build on your MIDI instruments is to add Reason to it, making it (you guessed it) Reason Record. Reason will run as normal, and you can open all your old projects providing they were made on version 4. You will then get all the same synths, samplers and MIDI editing tools that are available in Reason, which are extremely versatile and intuitive to use. You can build on your soundbank by purchasing some of the Refill packs that Propellerheads provide. Abbey Road Studios, for example, gives you all the vintage keyboard, melotron and piano sounds sampled directly from the studios, which can be loaded into one of their samplers. MIDI editing is very similar to that of Reason, in that you are working with clips, and there are plenty of editing tools allowing you to chop, copy, paste your clips.

Recording audio is made very easy with Record, and shares some similarities with Logic particularly with its comping facility. Set the section you want to record on a loop, press record, and it will create a separate file for each take, which you can then piece together to get that perfect take. Like their MIDI editing, the audio editing works in clips. Again, you can chop, copy and stretch your clips.

The effects that comes with Reason will provide the music producer with pretty much everything they could ask for, and these same effects are included with Record. One of my favourites is the Scream distortion unit, which has 10 different types of distortion available, all of which can be tweaked to your liking. For you guitar players, Record have also included guitar amp simulation pods for both bass and guitar, provided by guitar emulator specialists Line 6. You can choose your amp, cabinet, drive level and EQ, and you can even assign a MIDI pedal to be a wah for example. Finally, there is something called the combinator device, which allows you to combine several different effects into one device providing much better control over your sounds.

The mixer they use is based on the SSL’s 9000K, and its simple layout makes it very easy to use. Each channel has 8 effects sends, with some precise Eqs and filters you can apply on each. Routing your tracks to buses is extremely easy, in the same way that wiring your devices is. Simply press the tab key to see the back of the rack or mixer and you can wire up pretty much any input to an output.recordback

Pretty much every parameter you see on record you can automate, and this is again done using clips on which you can draw your automation. Again this can be copied, pasted and edited to your liking.

If you are looking to record mainly audio, Record will do everything that most DAWs can, and when combined with the effects rack and editing, this is an extremely versatile suite. Combine it with Reason and you get a full music production programme with some of the best software instruments about. Bugs and glitches are common for brand new software packages which tend to get ironed out as they upgrade versions. But as a self contained programme, Propellerheads have minimised this, and very few problems have been reported. As its interface is based on a hardware rack set up, Reason is easy to use and nothing is hidden from the user. This makes things simple and easy to use and also allows the user to get creative with routing and combining devices together. Record have maintained this easy to use interface and so the user can make projects as simple or as complex as they like. For someone who is new to computer music, this is definitely a good package to start with. Reason is taught in many music colleges around the country because it is based on hardware, and once you grab the basic concepts, other DAWs will make much more sense.

Now the prices. Record itself (without Reason) costs £169. If you are a Reason owner already, you can upgrade to Reason Record for £99. (If you are on an older version of Reason, this upgrade package will upgrade Reason to version 4 anyway). The full Reason Record package costs £332.92.

But don’t take my word for it. You can download a demo version from the Propellerheads website for free and try it for yourself at www.propellerheads.se/download.

Plugin Review for the Bedroom Producer

Monday, November 23rd, 2009

Producing your own tunes in your bedroom on a computer has never been so popular, so with that in mind, SoundFreak is bringing you a review of some current plugins to enable you get better results from your set-up.

Most computer music programmes come with a host of powerful synths, effects units and sequencers that enable the bedroom producer to produce professional sounding music using that package alone. But there are lots of additional instruments and effects out there that you can use to build your virtual studio, providing new sources of sound and inspiration. Vintage synthesizers, virtual analogue compressors, glitchy effects units and classic instrument emulators are amongst the many kinds of plugins that you can add to your library. Before purchasing any additional plugins that take your fancy, I would strongly recommend trying their demo versions first. Here are just a few of my current favourites, all of which are available for both Mac and Windows.

Sampletron

“Tron” instruments first appeared on the commercial market in the 1950’s, and peaked with the Melotron 400 in the 1970’s. You will have heard their use on many famous recordings, the most famous example being the opening few bars on the Beatles Strawberry Fields. This is the classic tron flute, which is still being used by many artists today, over a wide range of genres. Tron instruments are rare and in extremely high demand, so will be in the price range of only the most die hard enthusiasts. But now IK Multimedia and Sonic Reality have created the Sampletron, which combines authentic sounds such as Mellotrons, Chamberlins, and Optigans with its powerful SampleTank engine which will allow you to sonically take these instruments into worlds they have not seen.

The Sampletron comes with over 600 presets from 17 rare and vintage Mellotrons providing a superb edition to any music producers library. You can then time stretch, resample, pitch shift and add effects (chorus, flange, phase, distortion), giving you further options on its sound design that simply weren’t possible with the original instruments.

With over 7Gb of samples that go with it, including drum and musical loops, it is possible to create a full tune using this plugin alone. It is a multimbral instrument, meaning that you assign a different MIDI channel on your DAW to each of the 16 channels of the Sampletron. You can then split your keyboard with the different sounds or layer them on top of each other using their intuitive interface.

The authentic sounds it is capable of producing are extremely impressive. You can hear the tape hissing, and even the odd bummed note on some of the instruments, but this is what gives the tron instruments their character. From film scoring, to hip hop and electronica, this plugin is a must for those looking to add some vintage sounds to their productions. The Sampletron can be purchased online for around £164.

Minimonsta

This virtual vintage keyboard is an emulation of the Minimoog (an analogue synthesizer produced between 1971 and 1982), but with a few additional features that make it a much more powerful synth. If you are looking for that classic analogue synth sound, I can’t recommend this plugin enough. Artists such as Herbie Hancock, Air and Bootsy Collins all used the original Minimoog in their music. This plugin does a great job of emulating the warm sound of that classic synth, and the numerous presets that it includes show off the sounds that this is capable of. Here you can select the original Minimoog patches, as well as some great bass, lead and poly sounds. There is even a selection of Rick Wakeman patches for you to choose from, if that’s what you’re after.

It has all the usual features and more that you would find on the Minimoog – 3 oscillators, a filter and mixer section, LFOs, 10 waveforms to choose from, as well as envelopes and a delay function. They are laid out in the same way as the original, making it easy and intuitive to use once you have a basic understanding of analogue synthesis. But G Force have taken this Minimoog emulator even further, giving the user the option to create sounds that were not possible with the original. You can assign a separate LFO and envelope to almost any of its parameters with just a few clicks of a mouse, allowing you to take your sound design a step further. All the settings can be assigned to a MIDI controller giving you complete control over its sound. The Minimoog became a hugely popular synth not only because of the great sounds that it can produce, but also because of its simple layout, which was easy to understand, and it shaped the way future synths have been designed. The Minimonsta has retained this simple and intuitive layout, but thrown in some extra features, making it a beast of a synth, and one that is practically limitless when it comes to virtual analogue sound design. No wonder their creators describe it as a Minimoog emulator on steroids. The Minimonsta by G Force can be purchased for around £100 incl VAT online.

Automaton

Audiodamage have produced a number of effects plugins, which are great for the dance or experimental music producer who is looking to add that glitchy effect to their music. Their Automaton is my particular favourite. This is a tough effects plugin to describe, as it is based on a mathematical construction called cellular automaton, but the result is an effects processor that harnesses a mixture of chaos and predictability into your music. The principle behind this plugin involves a grid of cells that are in one of two states – dead or alive – and which change in population depending on the rules that you apply. These cells evolve in synch to your host DAW, and trigger effects such as stuttering, bitcrushing, modulation and replicating. The result produces effects patterns that form and dissolve, turn to chaos and back to order, and are constantly evolving.

For stuttering, glitchy beats, I have found this a particularly useful effects unit. By simply inserting this plugin to your drum track, and going through some of the presets, you will see what great constantly evolving effects you can get. Although you may enjoy its unpredictability, it is possible to have more control over when the effects are triggered, using its sequencer. What I love about this is its uniqueness, and the way it can be used subtly in triggering an extra hihat for example, or you can take it to the extreme and generate random IDM madness. You can pick up the Automaton for $49 dollars from the Audiodamage website.

PSP Vintage Warmer 2

This is a high quality digital simulation of an analogue style single/multiband compressor/limiter. If you are looking to add warmth to your recordings with the saturation effect you would expect when recording to tape, I would strongly recommend this plugin. It is also great for finalising a mix and mastering your tracks, and is very easy to use. The presets include those for bass, lead guitar, drum kicks and snare, final mixes and also a mastering first aid setting. Just finding the right preset and tweaking it to your liking can add some real punch to your music. I have always been advised that after you have mixed your track, the mastering should then be done by a professional – a fresh set of ears, and someone who is trained to identify problem frequencies and correct them. But not all bedroom producers can afford to do this, and for me, using the mastering preset on this vintage compressor/limiter and making some fine adjustments can do a pretty convincing job.

The Vintage Warmer has all the usual controls you would expect on an analogue compressor – Attack, Release, Knee control, limiter ceiling and multiband frequency controllers – so if you know your way around a compressor, you will be able to achieve your desired sound easily. This is one of those magical plugins that seems to make it all sound better, even on its default setting and is an invaluable edition to your virtual studio. The PSP Vintage Warmer 2 can be bought online for around $149.

There are thousands of other VST and AU instruments available, offering numerous ways to add some spice and inspiration into your music. If you’re tired of using the same instruments with your computer software then its well worth trying out some third party plugins.